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A CLOSER LOOK
Pirots by ELK Studios game coverELK Studios THE GAME COLLECTION
ELK Studios

Pirots by ELK Studios

Pirots uses color-matched collectors rather than a conventional line checklist. This profile separates collection, feature-meter progress and the bonus trigger using the original product description.

Platform links on ETGAME promote etgame.com. Availability and game versions vary by platform and location. Check the rules for the version you open.

Pirots starts with color-matched collection

Pirots is the original ELK Studios title built around CollectR. The official product page describes a 5×5 grid and gems paying their values when their colors match the corresponding collectors.

The practical reading question is therefore which collector can collect which symbol. Do not substitute an ordinary payline or cluster-counting rule simply because the screen is arranged as a grid. The short product overview does not supply every movement or reachability condition; use the full game rules for those details.

Collection and the feature meter do different jobs

The developer says each collected symbol advances the feature meter. Filling that meter awards three chests containing feature symbols. The listed feature types include coin wins, Wilds, grid expansion, upgrades, transformations and bonus symbols.

Keep the collected award and the meter change in separate notes. A symbol can contribute a value while also advancing another part of the sequence; those are not two names for the same total. Likewise, a chest award is not automatically the free-game bonus.

Invented accounting example: assume two eligible collected gems in a fictional state pay 1 unit and 3 units. Their direct values sum to 4 units. Any separate meter award would need its own rule and calculation. This illustrates recordkeeping, not a Pirots paytable.

The bonus depends on collected bonus symbols

The original description states that collecting three bonus symbols during a game round triggers the bonus. Notice the verb “collect”: merely seeing three icons somewhere on screen is not the same documented condition.

Grid size, gem payout level and feature-meter progress persist through the bonus according to the overview. Record these as retained state. They do not, by themselves, state how many more actions are awarded or which event ends the feature.

When reading a detailed rule, separate entry, retained values, additional actions and termination. That avoids treating every visual change as another bonus trigger.

Keep Pirots and Pirots 2 as separate records

ELK’s Pirots 2 page identifies a 6×6 starting grid and describes a popcorn feature. Those details belong to the sequel and should not be imported into this original 5×5 profile.

A shared cast and CollectR name give the games a family connection, not identical specifications. Compare full titles first, then the grid, feature objects and persistence rules. This profile follows published descriptions and does not claim a hands-on test.

Use the exact rules for numerical settings

The product page also lists X-iter entry modes. Their availability, cost and detailed conditions need to match the actual version; a product-page option is not proof that every website exposes it.

Before using RTP, full symbol values or an award limit, check the version’s own information. For a contrast in matching methods, the public Jammin’ Jars profile explains a different grid-based system. Similar screen shapes are not a reason to apply the same win rules.

Catalog reference: ETGame listing for Pirots. Snapshot: 2026-10-19.